So I wanted to see if I could apply what I learned with toon shading to Vikky’s gun. Below are the results I’ve come up with so far.
Knowing what I know now, I might adjust my workflow.
Previously I was thinking of taking everything into Zbrush and sculpting in the high detail, then exporting the normals… but that doesn’t really work with toon lines. Hrmm… We’ll see what I can come up with.
As it is right now, I’m pretty satisfied, but I have a lot of work ahead of me.